Psycho Power

The Psycho Power is a magical ability that is available while in the Domain of Magic.

Requirements
Anyone who has gone through the Awakening is capable of using the Psycho Power. However, using it to its full potential requires intensive practice. Winsterton was able to use the Psycho Power without being awakened, although how this is possible is unclear.

The effects of the Crazy Water can sometimes be similar to those of the Psycho Power, although that does not require the awakening to occur.

Effects
In the beginning, the effects of the Psycho Power are entirely involuntary, but eventually control can be gained over it, and it can then be used at will.

The first effect which is noticeable is the ability to speak to another over long distances. This can be done by anyone awakened in times of great anguish, whereas characters like Ember Balewood and Winsterton appear to do this on purpose.

Another form of the ability is the capacity to enter another's dreams or, conversely, drag another into one's dreams. Tairi X can do this, as can Ember.

Higher levels of the ability allow one to project images of oneself or others to wherever one chooses. With this comes the ability to see and sense the surroundings of these images. Tairi and Winsterton display an extensive mastery of this level of the ability, with Tairi able to project multiple copies of himself simultaneously and to project himself along with at least three others at the same time. Del is also shown to use the ability in this way, albeit with difficulty.

Tairi and Winsterton developed a fourth, unique level of the Psycho Power. According to Caron, Tairi has a power called "Crossing the Void", which is an extension of the projection ability that can transcend the barriers of the Domain and project into external locations like Club 38 and Ultima Thule, while Winsterton has "the Mastery", a power which can possess others to carry out his will, which he uses on Kris Hydrogen.