End Tools

The End Tools are endgame bosses in Misery of Magic. They are floating pink objects that represent pieces of The End's power, which were granted to people in the Domain of Magic in times of emergency.

In-Game
Five End Tools are seen in-game but there are implied to be many more. They appear as bosses in Bad Space. All five of them need to be defeated to access the final bosses, Ember, Lensar and the Hero of Light.

All of them share a few properties in common: they have 108 HP and deal 666 damage with all of their attacks, which is intended to be a one-hit-kill. Each one has a brief boss introduction announcement, something unique to the endgame. They must all be fought as solo Max. Whenever End Tools take damage, the amount of damage is hardcoded and is not affected by Tier or Level. Finally, they are only vulnerable to a very limited selection of weapons to begin with, and entirely ignore all other attacks:


 * Corrupted Slash
 * Corrupted Orb
 * Arcazya
 * Arcazya Infinity

End Eraser
we must void them all!

The End Eraser flies around randomly, although it avoids getting too close to Max. It has a variety of attacks that destroy the floor underneath him, in an attempt to box him in.

In-universe, the End Eraser has the power to remove any inanimate objects from reality, even those designed to be indestructible. Kris pulls out the End Eraser in the North Edge in an attempt to unseal Winsterton.

Misery's End
all that begins has an end

The Misery's End takes the form of a sword. It has two attacks: Firstly, it flies in one direction, wrapping around the screen, and summons many copies of itself, which cover the entire arena in a grid formation. In its second attack, it flies directly at Max while summoning even faster copies of itself to do the same.

It is not clear what the in-universe ability of the Misery's End is. It is however known that it was copied from Lunar Shadow, where it has the ability to bring about the end in myth.

End Tube
''it lives... it lives!''

The End Tube appears to have the ability to create life from nothing, which is presumably how Max and Lensar came about.

It flies about, summoning green spiked weeds and grey zombie cats.

End Ankh
the capacity to exist eternally

It calls forth blocks of darkness and light from the sides of the screen. They are too dense to be realistically dodged, but do not kill instantly: rather, they use a unique mechanic. During the fight, Max has an extra small bar underneath the normal small HP bar under his sprite, which contains a balance of light and darkness. Being in contact with the End Ankh's blocks causes the balance to shift towards one side or the other. If it goes all the way to one end, Max dies instantly.

The powers of the End Ankh have never been entirely confirmed. It is likely either something to do with Soul manipulation, reflecting its unique attack style and suggesting it may be how the Hero of Light was able to turn people to the light side, or it could simply have the power to grant immortality -- which the Hero of Light is also known to have done to himself -- given its tagline and the fact that it is an ankh.

End Clock
the time of time is over

It moves while changing directions erratically at regular intervals. It fires grey bullets. It can freeze and unfreeze these bullets, and also jump the state of the battle (in terms of the positions of itself, its bullets and Max) backwards by a couple of seconds.

The in-universe reality-breaking capabilities of the End Clock are entirely unknown.

Trivia

 * Many of the End Tools contain references:
 * The Misery's End in its entirety is a reference to Lunar Shadow.
 * The End Eraser references the game Voidrun, in which enemies are killed by destroying the floor underneath them, and which has a trailer containing the line "We must void them all!"
 * The End Ankh references the film Dark Dungeons.