Domain of Magic

The Domain of Magic is the primary setting of Misery of Magic. It is an ancient cybernetic realm which is distinct from Earth.

An entity knows as The End appears to be instrumental in maintaining the continued existence of the Domain.

Tairi X is a powerful character who oversees the Domain and who is dedicated to opposing all threats to the Domain's integrity.

The vast majority of the Areas seen in Misery of Magic are part of the Domain of Magic.

A very limited number of places, called "inaccessible void locations" by Tairi, exist independently of both the Domain and Earth. These locations are not physically reachable anymore, and can only be seen using the Psycho Power. What underpins their existence is not clear.

Access
The Domain can be reached by falling into uttermost despair. When this occurs on Earth, the systems of Earth can interact with the weaker and older systems of the Domain, albeit with some difficulty, to transfer the person there. Thus, those who arrive in the Domain rarely do so on purpose. The only known instances of this are Alan, whose despair was primarily self-inflicted, and the Hero of Light, who was able to reach the Domain with no despair at all. This may have been possible due to his deeper understanding of how Earth works. Creators might be able to reach the Domain with no despair, but they choose not to because the Domain is a hostile environment to them.

Many characters are known to be from Earth. A few others were created in the Domain itself, and yet others are unknown in origin.

Leaving the Domain is known to be possible through the warp in Poison's Lair, and it appears to be possible for those who venture deeper into the domain to return, but it is not yet known how this happens.

Properties
Most characters have a Soul with a balance of light and darkness in it. While in the Domain, the state of the soul influences people.

Everyone in the Domain initially has access to white magic, regardless of what their original abilities were outside of the Domain. Most characters have a latent affinity for one of the three primary colours, however, and can gain access to that colour through the process of Awakening. In rare instances, characters can have an affinity for all three colours simultaneously, or for no colours at all. However, it is known that affinity for exactly two colours is impossible. Those who go through the Awakening, regardless of what colours they have, gain access to the Psycho Power, although most are only ever capable of using it in a rudimentary form with only a few characters seen to have any level of mastery over it.

A few characters lack a soul -- these characters are automatically given colours, cannot be Awakened at all, and are immune to the forces of light and darkness.

Creators' powers are tied to Earth, and thus they have no more power than anybody else while they are in the Domain.

History
Only a few scattered pieces of the Domain's timeline are known. The Domain is known to be older than the current iteration of Earth, but not by an overwhelming amount -- perhaps a few centuries.

Kaiel claims that, in the early days of the Domain, Crazy Water was ubiquitous. However, in the present day it is quite rare.

Evidence of Creators is clearly throughout the Domain, suggesting that some travelled there at some point in the past, but none remain by the time Misery of Magic takes place.

In the more recent past, a Hero of Light arrived from Earth and attempted to transform the Domain into his image of a perfect world where nobody has to suffer, however in his efforts to do so he did tremendous damage to the Domain and stole some End Tools. Tairi arrived shortly afterwards, and was granted fabulous powers by The End as a last-ditch effort. While the Hero of Light made himself immortal, Tairi won by sealing the Hero in an indestructible box for all eternity. However, since then, some of the End Tools have been missing. The Hero, who still lives, is locked in a psychic conflict with Tairi, in attempt to corrupt the minds of everyone else in the Domain.