Underpath

In Misery of Magic, the Underpath is the fifth major area. It separates the Western Top Level from the Eastern Top Level.

Story
In ages past, the Underpath was built using the End Tools to provide an easier way for cats to reach The End from the Waking Grounds in Shade Hollow.

Layout
The Underpath connects to the Top Level at the far left and far right of the area. There is also a stairway to the bottom level of the Remnant, allowing most of that area to be skipped with the right approach.

Deep Underpath
There are several warps leading to the Deep Underpath. This is an area which a much higher Encounter Rate, a different set of possible random encounters, and has walls that Demons can pass through. Its rooms mirror a section of the normal Underpath, although it only covers part of the area. Towards the far right of the area, as one nears the stairs to the Eastern Top Level, there is a short section which required entering the Deep Underpath.

Control Rooms
There are two rooms with four Control Pyramids each: one in the normal Underpath and the corresponding room in the Deep Underpath. In both rooms, the correct combination of control pyramids must be activated for the way to the Eastern Top Level to open.

Enemies
(i will do this section later, too fucked up rn)

Items
In one room of the Deep Underpath, there is a pink box containing the Wiggle Shot.